Mariana 2013 09 20 12 00

From now on it is possible to learn more about the issues of development cooperation by playing a game on Facebook. Project “Pasaulis vienas” (in English- One World) is the first application of this kind inviting to deepen one‘s knowledge about development cooperation. According to the Centre for Democratic Initiatives, which is the initiator of the project, the game is orientated towards 13 – 18 year olds. This group is the most familiar with new IT technologies and that is why such a platform for communication as “Facebook” was selected. The Centre hopes that the game will also draw the attention of the teachers, parents and other family members of the youth.

2011 02 04 13 17

PING is an online game made for secondary schools, forming a starting point to discuss the subject ‘poverty’ and what it means to be poor. Ping is aimed at the students of the secondary and third degree. The students become the main characters in the game. They can choose between Jim or Sofia, who, due to certain circumstances, end up on the street and need to find their own path.

2010 05 28 14 55

TimeBank uses modern communication technology such as viral games, quizzes and animation to inspire people to volunteer. Help the Hospices - You have 13 Days to grow your own sunflower. TimeBank and Help the Hospices challenge you to put your skills to good use and help your sunflower reach the sky. Take the quiz to see what kind of leader you are and how volunteering can help you gain new skills or learn about the importance of hospice volunteering by using your existing skills to nurture a sunflower.

2010 05 28 14 52

TimeBank uses modern communication technology such as viral games, quizzes and animation to inspire people to volunteer. Whatif Campaign - It's up to Miss CC, the foxiest crime fighter in history to run the bad guys out of town. Use your 'fro to save the fallen angels, shake 'em into shape, and make this city a better place to live. ‘What If…’ is a new campaign to recruit volunteers to mentor young people at risk of turning to crime and Ms CC is leading the way. ‘What If…’ is a joint venture from the national volunteering charity, TimeBank, and the crime reduction organisation, Crime Concern.

2010 03 01 10 14

Be the first to race against global poverty in 3 of our exciting new online games. You can choose from giving aid by driving your jeep to villages in disaster areas; trading goods to get a fair price or competing in a race by answering questions about the world's poorest countries and what the UK Government is doing to help them. Have a go now....enjoy the fun.

2010 02 07 10 01

Steer the Greenpeace inflatable boat around the seas and intercept the dangerous harpoons from the whaling ship. To make the whaling ship stop whaling, you must try and get your activists on board the whaling ship. Good luck!

2010 02 04 23 42

Darfur is Dying is a viral video game for change that provides a window into the experience of the 2.5 million refugees in the Darfur region of Sudan. Players must keep their refugee camp functioning in the face of possible attack by Janjaweed militias. Players can also learn more about the genocide in Darfur that has taken the lives of 400,000 people, and find ways to get involved to help stop this human rights and humanitarian crisis.

2010 02 04 13 48

The on-line game aims at teaching children how to build safer villages and cities against disasters. Children will learn playing how the location and the construction materials of houses can make a difference when disasters strike and how early warning systems, evacuation plans and education can save lives.

2010 02 03 13 30

Deliver the Net a game created by the UN Foundation to commemorate World Malaria Day, April 25th. The challenge: race the sun and hand out as many insecticide-treated bed nets as you can to African families. The more nets you deliver – before the mosquitoes come out – the more lives you save. Once you’re done playing the game, sign up, confirm your email, and a life-saving bed net will be sent on your behalf!” (Nearly 2 million nets sent as of this posting)

2010 02 03 13 23

An addictive vocabulary game that promises “For each word you get right, we donate 20 grains of rice to the United Nations World Food Program. The rice you donate makes a huge difference to the person who receives it. According to the United Nations, a child dies every 6 seconds from hunger related causes. Though 10 grains of rice may seem like a small amount, it is important to remember that while you are playing, so are thousands of other people at the same time. It is everyone together that makes the difference.

2010 02 03 10 18

The game which lets you experience what it is like to be a refugee. Each section contains fact sheets, profiles, videos, or other interesting links about refugees.

2010 02 02 13 16

The game was developed during the 2007-2008 in collaboration with Global Kids Youth Leaders at Canarsie High School in Brooklyn and is intended to recognize “local heroes that emerged during the [Hurricane Katrina] disaster while educating its players about the essentials of disaster readiness.” The three main goals for the game were 1) Teach players about how everyday residents of New Orleans acted heroically to help each other. 2) Emphasize what are perhaps the two most important priorities in any disaster: communication and use of local resources, needs, and knowledge. 3) Draw attention to the continuing struggle in New Orleans as residents fight for housing in 2008.

2010 01 13 22 54

Vicious war in Northern Uganda has destroyed Joseph’s home and torn his family apart. He has one goal: to find out from the Red Cross if his mother is alive or dead. Now he has arrived in the dangerous camp they call Hopetown. He has 24 hours to track down the Red Cross messenger and he needs you to be his guide. He has a satellite phone; you have the web – together you’ll make a great team. Time is running out. Guide Joseph through sickness, fire and violence as together you follow his traces of hope.

2010 01 13 22 50

This online game from Austin Energy is intended to educate citizens about the challenges inherent in providing energy for a city. Players get to make decisions about what types of energy the City of Austin will use and see the impact of their decisions in terms of cost, availability, capacity, and the environment.

2009 12 14 10 21

On average a person in the developing world will use a fraction of the amount of water that a person in the US uses. Visit Embet Abede and his family in Ethiopia. Ethiopia, located in east Africa, is a mountainous country more than twice the size of Texas. Parts of Ethiopia are very dry and have been affected by severe droughts.

2009 12 02 22 45

FloodSim puts you in control of all flood policy decisions and spending in the UK for 3 years. Whether its deciding how much money to allocate to flood defences, deciding where to build houses, or how best to inform people about the risk of flooding, you are in control. If you’ve ever wanted to make important decisions, affecting millions of people, this is your chance! FloodSim is a serious game with the aims to raise awareness of the vast number of issues surrounding flood policy and Government expenditure and to increase citizen engagement through an accessible simulation.

2009 12 02 22 38

The game offers a critique of genetically modified organisms (GMO) in general and specifically the patenting of agricultural seeds. It is also an experiment with a novel game mechanic. A player uses her mouse to control the wind, trying to plant heirloom seeds while preventing GMO seeds from blowing onto farmers’ plots. If enough GMO seeds land in the field and germinate, a lawyer from an agribusiness corporation may come to sue the farmer or even confiscate the crops. In between levels, the character of the farmer—designed by the team’s artist Grace Ching-Yun, Peng—presents the player with information about the GMO seed controversy.

2009 12 02 22 35

MiniMonos is a virtual world for children: a place of fun, beauty, discovery, generosity, sustainability and friendship. We created MiniMonos so that children could have a place of their own, a place that allows them to explore and grow without constant pressure to buy stuff. We also wanted them to have a place that embodied core values like sustainability and generosity, without turning those values into a boring lecture.

2009 11 03 12 11

The game "Copenhagen Challenge" is one such initiative which aims to create awareness among school children and youth on issues related to climate change - renewable energy, energy efficiency and reduction in greenhouse gases.Download the English and Hindi versions of "Copenhagen Challenge" game from the links below. Install it on your desktop, play the interesting game, and learn more about Climate Change and related issues.

2009 11 03 12 04

A game where you are president of the European Nations. You must tackle climate change and stay popular enough with the voters to remain in office.

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